Filip Wojcék, M.A.

Forschung
- Nachhaltigkeit, ESG, Nachhaltiger Verkehr
- Einsatz von Gamification und Serious Games in der Wirtschaft
- Strategische Unternehmensentwicklung
- Innovationen in der Didaktik
Wójcik, F. (2023). Helping Dwight: how gamification can improve CSR communication effectiveness?. Central European Management Journal, 31(3), 405-415.
Wójcik, F. (2023). Gamified agency–addressing need for autonomy for marketing students.
Miedziak, R., & Wojcik, F. Film distribution in the time of the COVID-19 pandemic. Will streaming take over the entire market? Scienta&Societas
Targowski, F., & Wójcik, F. (2023). Use of gamification mechanisms in shared mobility services for marketing purposes-literature review. Marketing i Rynek, (2), 37-46.
Miedziak, R., & Wójcik, F. Corporate social responsibility-is it worth it? Analysis of the rates of return of sustainable development indices in relation to traditional stock exchange indices. Studia i Materiały
Vorträge
Symposium on Qualifications, Training, Micro-Credentials and Sustainable Development 2025 – “Serious game on serious problems – card-game on ESG information communication“ (presentation)
GamiFIN 2024 – „Serious game on serious problems – card-game on ESG information communication” (poster)
6th international workshop "GAM-R – GAMIFICATION RELOADED" – “Gamified agency–addressing need for autonomy for marketing students” (presentation)
GamiFIN 2023 – „Gamification and serious games on ESG information communication: systematic literature review” (poster)
GamiFIN 2022 – „Use of gamification mechanisms in shared mobility services for marketing purposes-literature review” (poster)
Summer Seminar in Marketing (SSiM 2022) – „Use of gamification mechanisms in shared mobility services for marketing purposes-literature review” (presentation)
EMAC Annual Conference 2022 – „ Climate-related disclosures – how to increase sustainability communication effectiveness with gamification” (poster)
GamiFIN 2021 – „Helping Dwight – how gamification can improve CSR communication effectiveness?” (poster)
Summer Seminar in Marketing (SSiM 2021) – “Gamification on improving Social Responsibility communication” (presentation)
EMAC 2021 Regional conference – „Helping Dwight – how gamification can improve CSR communication effectiveness?” (presentation)
Vita
Akademischer Werdegang
2020 – Heute
Promotion in Managementwissenschaften. Thema der Dissertation: “ESG information communication – game mechanics usage“, University of Warsaw
2018 – 2020
Masterstudium, Management, University of Warsaw
2018 – 2020
Masterstudium, Finanzen, Rechnungswesen und Versicherungen, University of Warsaw
2015 – 2018
Bachelorstudium, Finanzen, Rechnungswesen und Versicherungen, University of Warsaw
Beruflicher Werdegang
2024 – Heute
Heute Assistant, University of Warsaw
2023 – 2025
ESG Expert, PKO BP
2022 – 2023
Senior Consultant, Deloitte
2021 – 2022
Consultant, Deloitte
2020 – 2021
Analyst, Deloitte
2019 – 2020
Intern, EY