Publikationen
Fischer, Patrick Tobias/Heide, Anke von der (2023): Exploratory Multimethod Evaluation of Experience and Behaviour in Large Public Total Media Situations. In: KUI ’23: Proceedings of the 20th International Conference on Culture and Computer Science: Code and Materiality. New York, NY: ACM. S. 1–11.
Glinka, Katrin et al. (2021): Investigating Modes of Activity and Guidance for Mediating Museum Exhibits in Mixed Reality. arXiv.
Fischer, Patrick Tobias et al. (2018): Space is Part of the Product: Using AttrakDiff to Identify Spatial Impact on User Experience with Media Façades. In: Proceedings of the 7th ACM International Symposium on Pervasive Displays. S. 1–8.
Fastnacht, Till et al. (2017): The Hedonic Value of Sonnengarten – Touching Plants to Trigger Light. In: Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia. S. 507–514.
Honauer, Michaela et al. (2017): Dusk: Adaption and Perception in Interactive Theatre. In: Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems. S. 1037–1045.
Fischer, Patrick Tobias/Zierold, Sabine/Behrens, Moritz (2017): Medienarchitektur: Dynamiken und Kommunikation im Stadtraum.. Köln Weimar Wien: Böhlau Verlag.
Fischer, Patrick Tobias/Hornecker, Eva (2017a): Media Architecture for Shared Encounters. Berlin/Boston: de Gruyter.
Wodiczko, Krzysztof et al. (2017): Die Ermittler – A Dialogue about Displacement, Refuge, and Home. In: Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia. ACM. S. 527–533.
Fischer, Patrick Tobias/Hornecker, Eva (2017b): Creating Shared Encounters Through Fixed and Movable Interfaces. In: Nijholt, Anton (Hg.): Playable Cities. The City as a Digital Playground. Singapore: Springer. S. 163–185.
Sahibzada, Hasibullah et al. (2017): Designing Interactive Advertisements for Public Displays. In: Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems. S. 1518–1529.
Fastnacht, Till et al. (2016): Sonnengarten - Urban Light Installation with Human-Plant Interaction. In: Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing. S. 53–56.
Fuchkina, Ekaterina et al. (2016): In-situ versus simulation-based experience evaluation of media augmented urban environments. In: Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing. S. 65–68.
Fischer, Patrick Tobias et al. (2015a): Castle-Sized Interfaces: An Interactive Façade Mapping. In: Proceedings of the 4th International Symposium on Pervasive Displays. S. 91–97.
Memarovic, Nemanja/Gehring, Sven/Fischer, Patrick Tobias (2015): ELSI Model: Bridging User Engagement around Interactive Public Displays and Media Facades in Urban Spaces.
Fischer, Patrick Tobias et al. (2015b): Exploring the Potential of Depictions with Sun Reflections. In: Proceedings of the 4th International Symposium on Pervasive Displays. S. 217–224.
Fischer, Patrick Tobias et al. (2014): Movable, Kick-/Flickable Light Fragments Eliciting Ad-hoc Interaction in Public Space. In: Proceedings of The International Symposium on Pervasive Displays. S. 50–55.
Hornecker, Eva/Fischer, Patrick Tobias (2014): Interaktion in öffentlichen Räumen. In: Informatik Spektrum 2014, S. 440–444.
Hodges, Steve et al. (2013): Prototyping Connected Devices for the Internet of Things. In: Computer 46, S. 26–34.
Fischer, Patrick Tobias/Hornecker, Eva/Zöllner, Christian (2013): SMSlingshot: An Expert Amateur DIY Case Study. ACM.
Fischer, Patrick Tobias et al. (2013a): Urban HCI: PlazaPuck - An unowned, moveable, public interface. München: Oldenbourg Verlag.
Fischer, Patrick Tobias et al. (2013b): Beyond information and utility: Transforming public spaces with media facades. In: IEEE Computer Graphics and Applications 33, S. 38–46.
Fischer, Patrick Tobias/Hornecker, Eva (2012a): Urban HCI: Spatial aspects in the design of shared encounters for media Façades. In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. S. 307–316.
Fischer, Patrick Tobias/Zöllner, Christian (2012): Auf ins digitale Material!. In: Adenauer, Julian/Petruschat, Jörg (Hg.): Prototype! physical, virtual, hybrid, smart. Berlin: Form und Zweck.
Fischer, Patrick Tobias/Hornecker, Eva (2012b): Towards Urban HCI. ACM.
Fischer, Patrick Tobias (2012): Urban HCI: Interaction Patterns in the Built Environment. In: CHI ’12 Extended Abstracts on Human Factors in Computing Systems. S. 919–922.
Fischer, Patrick Tobias/Hornecker, Eva (2011): Urban HCI – Interaction Patterns in the Built Environment. (= Electronic Workshops in Computing #PLACEHOLDER_PARENT_METADATA_VALUE#).
Völlinger, Ulrike et al. (2011): Sketching in Space.
Fischer, Patrick Tobias/Zöllner, Christian/Hornecker, Eva (2010): VR/Urban: Spread.gun – Design Process and Challenges in Developing a Shared Encounter for Media Façades. (= Electronic Workshops in Computing #PLACEHOLDER_PARENT_METADATA_VALUE#).
Fischer, Patrick Tobias et al. (2010): VR/Urban: SMSingshot. In: Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction. S. 381–382.
Israel, Johann Habakuk et al. (2008): Investigating User Requirements and Usability of Immersive Three-dimensional Sketching for Early Conceptual Design - Results from Expert Discussions and User Studies. The Eurographics Association.